Itagaki blames Devil’s Third previews on lack of player skill

Dead or Alive and Ninja Gaiden creator Tomonobu Itagaki has said Devil’s Third’s scathing previews are due to previewers not being sufficiently skilled.

The game has already being described as shaping up to be one of the worst games Nintendo has ever published” and a cruel joke” by Videogamer while Eurogamer has said it is shoddy” and undoubtedly a bad game”.

However, Itagaki is doing all he can to defend the title online.

Guys, at last, I was be able to understand about the reactions,” he said in a post entitled ‘about previews’. Devil’s Third is the game which reflects the player’s skill directly/vividly. This is truth.”

He also went on to say that no words are needed” about the game’s multiplayer mode, which he describes as great”.

Last week Itagaki said that the game shouldn’t be played with the Wii U’s primary USP – the GamePad.

Why do I recommend Pro-controller?” he explained. I never wanna discount standard tab-controller. But, Devil’s Third is a super speedy game. So tab-controller has following disadvantages:

1. Four face buttons are positioned overcrowding. So you easily press the wrong button. In that case, you will die.
2. Distance of two analogue sticks are too far apart. So it’s quite difficult for you to feel/grasp the battlefield.
3. Devil’s Third is a game you play a long time. The standard tab-controler is too heavy for such use.”

Devil’s Third is due out on August 28th.

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