Nate Wells joins Crystal Dynamics

Bioshock Infinite and The Last of Us art director Nate Wells has revealed his new appointment with Tomb Raider developer Crystal Dynamics.

Gamasutra reports on Wells new gig, which follows a brief stint at The Unfinished Swan studio Giant Sparrow – which released an updated version of the game on PlayStation 4 and PS Vita in October.

Wells worked on The Last of Us with Naughty Dog prior to that, after spending over a decade developing the Bioshock franchise at the now defunct Irrational Games.

Though Wells did not specify his exact role at Crystal Dynamics, he has served as art director at all of his previous employers.

About MCV Staff

Check Also

bl [Industry news] Bancho The Chef Announced for PC and PS5

[Industry news] Bancho The Chef Announced for PC and PS5

Mintrocket, the award-winning developer behind DAVE THE DIVER, formally unveiled its next genre-blending title: BANCHO THE CHEF. This all-new adventure follows the enigmatic Bancho through his early formative years as an aspiring cook, travelling across Asia to study regional cuisines, refine his craft, and ultimately become the master chef fans know and love.