Star Trek Online sets coordinates for next-gen

Star Trek Online is boldly going where no other Roddenberry-influenced MMO has gone before – PS4 and Xbox One.

Having spent six years seeking out new life and new civilisations on PC, the now free-to-play title is going to try its luck on next-gen hardware. It brings with it some upgrades, too, such as custom controls joypads, a revised console HUD, a new lighting system.

Over the past six years of development we have created more than 130 featured episodes (similar to the TV series episodes) that star some of the cast members of the Star Trek series including Michael Dorn, Jeri Ryan, Tim Russ and more,” executive producer Steve Ricossa said.

Star Trek Online will also be one of the first free-to-play MMORPGs to offer both space and ground combat as you fly through the galaxy in hundreds of iconic ships. Your captain and crew can pilot everything from the classic Enterprise to a Klingon Bird-of-Prey or Romulan Warbird. From cruisers and escorts to science vessels and dreadnoughts, you’ll be able to experience the final frontier on your own terms.

Alongside the lighting system, we decided the entire UI needed not only a complete graphical overhaul but to have its entire backend rewritten. The goal here was to create a UI that was incredibly streamlined on the backend to ensure the best game performance possible.

We’re really proud of how this looks and how well it performs, and I’m excited for everyone to see it in action.”

Engage. Here’s a trailer:

About MCV Staff

Check Also

A new studio named TTK Games has been opened in Stockholm by ex-Battlefield developers

A new FPS game development studio named TTK Games has opened in Stockholm, led by ex-Battlefield developer Lars Gustavsson