EA profits soar 50%

EA in its last quarter generated 51 per cent more profit year-on-year on the back of impressive sales across its console and mobile operations.

Net GAAP income rose to $335m (196.5m) for the quarter ending June 30th, up from $222m the year prior.Revenues also grew from $949m to $1.2bn during the same period. The publisher currently expects to generate $4.1bn for the 2015 fiscal year.

Total active users for EA’s mobile games reached 140 million in Q1.EA’s Ultimate Team services, meanwhile, in its sports titles continued to experience growth, with FIFA Ultimate Team growing by nearly 80 per cent.

Develop has more details.

The publisher also revealed delays to both Battlefield: Hardline and Dragon Age: Inquisition.

About MCV Staff

Check Also

dfgdgdg [Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse

[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse

Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam