Event News

SteelBook firm Scanavo partners with this year’s MCV Awards

The manufacturer of SteelBook products, Scanavo, will serve as Table Gift Partner for this year’s MCV Awards. We at Scanavo are excited to experience how well the SteelBook concept has been adopted by the new console era," said Mads Buch Nielsen, international area sales manager for the packaging specialist. "We …

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UPDATED: ESA denies agreeing to Obama’s Cybersecurity Protection Act

UPDATE: The ESA has told MCV that Vice’s story is incorrect and that it "hasn’t agreed to full datasharing or signed on with the Cybersecurity Protection Act". The headline has been amended to reflect this. UPDATE 2: The official fact sheet on theWhite House Summit on Cybersecurity and Consumer Protection …

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Top 100 Women in Games: Lidia Rumley

When I first set foot in the games industry back in the mid-1990s, I had no idea what an amazing path I was going to travel,” says Rumley. Since then, Rumley has worked with some of the biggest names in games, including EA, UbisoftandEidos – and some of the most …

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Top 100 Women in Games: Debbie Rawlings

Rawlings is currently the director of operations for development studio and consultancy firm Auroch Digital. Multi-talented, Rawlings’ responsibilies at the outlet include HR, marketing and publicity, games production, business development and finance. Keenly involved with the community in Bristol and the South West, Rawlings is the director and co-founder of …

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International Factfile 2015: Japan

Japan continues to be one of the most lucrative games market in the world, despite the falling presence of console gaming in the region. 2014 marked one of the toughest years in more than two decades for Japanese console gaming. According to Famitsu, the Japanese console games industry generated 368.55bn …

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Top 100 Women in Games: Romana Ramzan

Growing up, games were the only constant in Ramzan’s constantly shifting life. This made a career in games an obvious choice – a choice that was cemented when Ramzan’s final university project focused on the relationship between players and games. Presenting her results at an international conference, Ramzan got her …

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Top 100 Women in Games: Arty Rajendra

An intellectual property lawyer, Rajendra has a specialism in IP relating to interactive entertainment and its technologies, and works with multiple gaming clients to advise on all types of gaming IP issues. Her video games history education particularly arose as a result of one particular infringement case, where she was …

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Top 100 Women in Games: Alice Taylor

The founder of 3D printing specialist MakieLab, Taylor says her career in games began at the age of 11, when she would map directions for the Acornsoft title Sphinx Adventure on the back of a roll of wallpaper. Driven primarily by fun, Taylor picks her proudest moments as also including …

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Top 100 Women in Games: Alison Beasley

Beasley’s entry into the games market came by chance – aged 17 she applied for a job as a trainee contact lens technician, only to be offered a job at a new games firm set up by the interviewer six months later. Later that year, Galactic Software teamed up with …

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Top 100 Women in Games: Holly Pickering

Indie developer Holly Pickering tells MCV about her time in games and why she founded LadyCADE, an organisation for women in the industry I started working in games when I was 20 as a junior character artist at Traveller’s Tales working on the LEGO games. I had not gone the …

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