The Netherlands continues to host a flourishing games market, experiencing massive growth propelled by thestrength of serious games and social titles. According to the latest data from research firm Newzoo, the Netherlands is the 16th largest games industry in the world, generating market revenue of $433.2 million (287.1m) last year. …
Read More »International Factfile 2015: Portugal
Portugal is a fast-growing European region for games, despite a recent withdrawal of games retail in the area. According to the latest Video Games in Europe Consumer Study, conducted by data analytics outlet Ipsos MediaCT in partnership with industry trade body ISFE, 40 per cent of Portugal’s population engages with …
Read More »Click Entertainment signs on as Gold Partner for MCV Awards 2015
Click Entertainment has signed on as a Gold Partner for this year’s MCV Awards. Click Entertainment is proud to sponsor the MCV Awards and even prouder to be nominated three years running," commentedJake Wright, head of business development at Click Entertainment. "Thank you for your continued support.” Click joins previously …
Read More »PDP latest firm to back MCV Awards 2015
PDP will serve as Event Partner for this year’s MCV Awards. "After another record year of growth for PDP, both UK and globally, this was an easy decision to officially be a part of this prestigious event," saidDave Nelson, sales manager for PDP UK."I’m excited that PDP can help celebrate …
Read More »Dragon Quest Heroes helps keep PS4 and Vita on top of the Japanese hardware charts for a second week
Square Enix’s new Dragon Quest spin-off has helped Sony’s PS4 and Vita place top of Japan’s hardware rankings once again. Dragon Quest Heroes: Yamiryu to Sekaiju no Shiro, the first action-RPG in the long-running RPG series, debuted at the top of the software chart, with the PS3 edition of the …
Read More »Tablet ownership ahead of games consoles among UK children
A retail-led survey has found that UK children under the age of 12 are now more likely to own a tablet than a games console. 46 per cent owned a tablet and 43 per cent a games console. These were followed by mobile phones (30%), laptops (28%) and MP3 players …
Read More »OlliOlli 2: Welcome to Olliwood lands on PS4 and Vita next week
OlliOlli 2 will launch on PS4 and PS Vita next week in North America and Europe. The PS edition of Roll7’s skateboarding sequel hits North America on March 3rd and Europe on March 4th. Publisher Curve Digital has also revealed in a related announcement, that the original OlliOlli will release …
Read More »‘Sixteen percent. That’s the current estimate of how many women make up the games industry’
Following MCV’s first Women of the Year awards, some of the companies involved in last week’s event share their thoughts on the issue of women within the games industry. Paul Sulyok, Green Man Gaming When a gamer signs up to Green Man Gaming, we don’t ask for any information regarding …
Read More »SteelBook firm Scanavo partners with this year’s MCV Awards
The manufacturer of SteelBook products, Scanavo, will serve as Table Gift Partner for this year’s MCV Awards. We at Scanavo are excited to experience how well the SteelBook concept has been adopted by the new console era," said Mads Buch Nielsen, international area sales manager for the packaging specialist. "We …
Read More »UPDATED: ESA denies agreeing to Obama’s Cybersecurity Protection Act
UPDATE: The ESA has told MCV that Vice’s story is incorrect and that it "hasn’t agreed to full datasharing or signed on with the Cybersecurity Protection Act". The headline has been amended to reflect this. UPDATE 2: The official fact sheet on theWhite House Summit on Cybersecurity and Consumer Protection …
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