Mad Catz scores big in Europe

U.S. peripherals manufacturer Mad Catz has announced a Q3 jump in sales of 19 percent, from $41 million to $49 million. For the quarter ended Dec 31, the firm scored gross profits of $16 million, up 51% from $10.5 million in the same quarter of the prior year. Margins are now at 33%, up from 26%.

The company says growth in Europe offset a slight decline in U.S. revenues, while cost-cutting measures and a focus on premium-priced product and licenses aided the numbers. Mad Catz’s releases during the quarter includedCall of Duty: Modern Warfare 2accessories as well as fighting stick products based onMarvelvsCapcom 2Arcade andStreet Fighter IV.

    Mad Catz boss Darren Richardson said, Over the past few years, we’ve successfully transitioned Mad Catz’ product strategy from a value-oriented console videogame focus to a premium products focus, diversifying both geographically and by expanding to the PC market."

    He added, "These results reflect our success in aligning the company with some of the industry’s most popular and anticipated titles, and in bringing high-value products to market that enhance the gaming experience. During the quarter, Mad Catz achieved strong growth in sales and gross margin at the same time, we continued to maintain our operating cost discipline, demonstrating the operating leverage potential of our business model."

    About MCV Staff

    Check Also

    dfgdgdg [Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse

    [Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse

    Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam