Majesco reveals internal studio plans

In a quarterly earnings call, Majesco CEO Jesse Sutton has shed some light on the plan for the publisher’s

new internal studio

– including that the eventual aim is for the studio to contribute 10 to 15 per cent of the publisher’s output.

For the full story, head over to the home of development news, Develop.

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trop [Industry news] Trophy Games Makes Its Largest Acquisition Ever - and Upgrades Its Outlook

[Industry news] Trophy Games Makes Its Largest Acquisition Ever – and Upgrades Its Outlook

The Danish publicly traded computer game company Trophy Games is acquiring the French game developer Playrion from Paradox Interactive. This is the largest acquisition in Trophy Games' history and will form the foundation for a new series of simulation games. At the same time, the company is raising its revenue expectations for the year to €22.8-€24.1 million . With the acquisition of French Playrion, Trophy Games gains 30 new employees and a new foundation for future growth.