Aussie game devs fight cerebral palsy

Adelaide Now is reporting that Flinders University developers are creating games which are aimed at helping the children with cerebral palsy restore their hand function.

David Hobbs, PhD student at Flinders, said that a lack of sensory perception can often accompany the lack of motor function palsy sufferes experience, and aims to counter that ‘pins and needles’ sensation through active manipulation of vibration functions in game controllers.

Hobbs said: "Because a child with cerebral palsy’s brain has developed differently and is not used to having stimulation in the hands their brain learns to ignore the stimulation.By using these games repeatedly we hope to wake up the brain to take notice of that stimulation."

Emily Musitano (pictured) was the first to play these games, and found them very fun to play. Flinders University now aims to get a group of 100 players over the next year.

(Picture from The Advertiser: Mark Brake)

To sign-up for the completely free MCV Pacific News Digest email service, to be launched in October in conjunction with the new MCV Pacific website, please email mcvpacific@intentmedia.co.uk with your name, job title, company name, nature of your company’s business and the country in which you’re based.

About MCV Staff

Check Also

Picture1 2 [Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop

[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop

Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.