Australian Productivity Commission comments on game price disparity

The Australian Productivity Commission has released a report which outlines the state of Australian retail, and cites game price disparity as a problem.

The report outlines several key factors influencing retail purchasing trends, and targets the inflated local price of videogames as a major driver of consumers to purchase from overseas online sites.

L.A. Noire has been used as a case study to demonstrate the difference in prices, with average brick and mortal retailers selling it for as high as AUD$104.99, and overseas online sites as low as AUD$48.98.

The Australian dollar reaching parity with the United States dollar has only further driven consumers online, although the report notes that incompatibility between local and overseas versions (specifically regarding DLC) does stall this problem to some extent.

The report also cites a grave concern that an Australian general sales tax (GST) is not collected on goods purchased from overseas.

To sign-up for the completely free MCV Pacific News Digest email service, to be launched in October in conjunction with the new MCV Pacific website, please email mcvpacific@intentmedia.co.uk with your name, job title, company name, nature of your company’s business and the country in which you’re based.

About MCV Staff

Check Also

Blog header 2026 IG50 [Industry news] Ubisoft backs IG50 Awards as Into Games opens applications for 2026 cohort

[Industry news] Ubisoft backs IG50 Awards as Into Games opens applications for 2026 cohort

UK games charity Into Games has today opened applications for IG50 2026, its annual programme that recognises 50 of the most talented yet-to-be-hired people in UK games from working-class and low-income backgrounds. The announcement comes as Ubisoft joins as the headline sponsor and as Into Games confirms that 11 winners from the previous 2025 cohort have been placed in paid roles in the UK games industry through its Boost placement programme.