Wilson urges the industry to remain positive and come out fighting

â??We are not defeatedâ?? â?? Tiga rallies for tax cuts

Tiga CEO Richard Wilson has fired back at suggestions that the UK game industry has failed to secure backing from Westminster on development tax breaks.

During last year’s pre-Budget report, the UK government flung tax break proposals off the table despite warming relations with the development community. Some industry figures suggest that there’s now little reason to fight on.

Tiga firmly disagrees, however. In an interview with Develop, Wilson said that the industry should “never confuse a setback with a final defeat”, listing the progress made in the last twelve months due to the group waging a “relentless campaign”.

Said Wilson: “Last year, the video games sector was invited in a Government policy paper, Digital Britain, to present a case to change UK tax policy. This was a highly unusual invitation.

“The department of Culture, Media and Sport and the department for Business, Innovation and Skills are both committed to work with the industry to collect and review the evidence for a tax break for games production. This was, and remains, a breakthrough for us.

“The British game industry needs to maintain the campaign and keep the pressure on the government and on the opposition parties if we are to achieve beneficial tax reform to help the sector."

Go here for the interview in full.

About MCV Staff

Check Also

div [Industry news] DIVA Agency launches new community and creator division dedicated to fan engagement, creator partnerships and community building

[Industry news] DIVA Agency launches new community and creator division dedicated to fan engagement, creator partnerships and community building

Following a significant growth year in its PR & Comms division, Diva Agency today announces the launch of a new Creator and Community engagement team to lead fan engagement and influencer marketing strategy for its portfolio of entertainment clients. The new division will service the agency’s global games and entertainment client base and will serve as a strategic bridge between its high-performing creative and communications teams