Develop Conference: Art directors of upcoming adventure game say research was crucial
Read More »IN-DEPTH: New Ukie strategy targets game start-ups and studios
UK games industry trade body Ukie today talked MCV through the organisation’s new strategy for games developers. A new three-pronged approach spearheaded by new CEO Jo Twist sees Ukie ramp up what it can offer to studios and new firms as well as continue the political lobbying and market research …
Read More »REPORT: ‘What does Ukie do for developers?’
In its own words, the trade body runs through its offer to start-ups and studios
Read More »David Perry: Selling Shiny is my biggest regret
Develop Conference: 'I was very worried about the move to 3D', says Development Legend winner
Read More »Indies inspire Valve team structure
Develop Conference: 'These mod devs are able to iterate and ship straight away', if we can't do that we'll lose'
Read More »NPD: $3.4bn spent in US during Q1 2012, nearly half via digital
Telling signs of the consumer shift to digital in the US have arrived courtesy of NPD’s latest report. The report covers Q1 2012, with over $3.4bn spent on gaming for the period. Out of that total $1.38bn, just over 40 per cent, was linked to digital purchases across all platforms. …
Read More »ANALYSIS: Social mobile turf war
A war has erupted in the mobile games space, with two Japanese giants hoping to buy their way into the hearts of Western gamers. DeNA and GREE may not be household names in the US or Europe, but they are the two most lucrative firms in mobile games. The pair …
Read More »First UbiQ an ‘intense’ success
Parisian pan-disciplinary digital entertainment conference a resounding success, say organisers
Read More »Valve launches ‘Steam for Schools’ program
Valve has announced plans for ‘Steam for Schools’, a program that aims to provide a free, limited version of Steam to classrooms for educational purposes. Valve’s director of educational programs Leslie Redd unveiled the initiative earlier today at the Games for Change festival in New York City. We have a …
Read More »SOCIAL MEDIA SPECIAL: Social Services
Twitter, Facebook and other online networks are a part of our daily lives, but is the games industry taking full advantage of these direct connections to fans? James Batchelor asks experts about the best way to build a community with social media The fence is down. Publishers need no longer …
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