Miyamoto: We still cater for core gamers

Shigeru Miyamoto has rubbished claims that Nintendo has ‘forgotten’ about the core gamer with releases such as Wii Fit.

Speaking to 1Up, the legendary developer said that Nintendo’s recent release slate contains many examples where the platform holder has catered for the tastes of traditional gamers.

He said: Smash Bros, Mario Kart, Mario Galaxy: These are all recent releases! I think it’s safe to say that Nintendo is continuing to make enhanced versions of the kinds of games that core gamers want.

"What I want core gamers to understand is that these new types of games are giving them a chance to experience something new, too.

"Obviously, something like Wii Fit is great for the mass market, but for the core gamer as well."

On the subject of Wii Fit’s wide appeal, Miyamoto added:

"As the people around you who haven’t been playing video games start to try them, that’s going to change people’s impressions of what video gaming means.

"Rather than the core gamer being concerned that we’re abandoning them, I hope they’ll realise that really what we’re trying to do is to create a better environment for their hobby."

Miyamoto also revealed that Nintendo’s Zelda team is reforming” to create new games – and said that he had to take a leading role on the creation of both the Wii console and Wii Fit.

For the full interview, click here.

About MCV Staff

Check Also

[Industry news] Ludo.ai launches API and MCP beta to bring AI game asset creation into developer workflows

Ludo.ai, the AI game design and production hub, has released the beta of its new API and Model Context Protocol (MCP) integration, giving developers a faster way to generate production-ready game assets without breaking creative flow. The release enables indie developers, content creators and studios to integrate Ludo’s asset creation directly into everyday workflows, from AI assistants and IDEs to custom tools, build systems and automated pipelines.