Moore says HD remakes aren’t in EA’s culture

HD remakes of last-gen EA titles now look pretty unlikely.

An increasing number of publishers are choosing to re-release their PS2 and Xbox 360 titles on PS4 and Xbox One, normally with a visual makeover of some degree. But those hoping EA would follow the same direction look to be out of luck.

It feels like pushing stuff out because you’ve run out of ideas,” EA COO Peter Moore told IGN. Remakes, because of who we are, and this broad portfolio of intellectual property… you add all that together, I don’t know where we find the time to do remakes.

We’re a company that just likes to push forward. For a lot of companies, remakes are a way to drive revenue. It’s sub-cost, it’s an IP that’s there, you can remaster, and that’s great. We don’t do that here. I don’t think that’s ever been in our culture.”

The last few weeks alone have seen HD re-releases both for Sony’s Uncharted trilogy, Tearaway Unfolded, Gears of War and Bethesda’s Dishonored. Existing releases include Grand Theft Auto V, Halo, Dark Souls II, Diablo III, Payday 2, The Last of Us, Borderlands, Metro 2033, Tomb Raider, Prototype, Sleeping Dogs, Devil May Cry and Bayonetta.

Upcoming re-releases include Darksiders II, Deadpool, Final Fantasy VII and Ratchet & Clank.

EA last week said that it was hoping to see more success in the third person action market currently monopolised by titles such as Grand Theft Auto and Assassin’s Creed.

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