Game industry business news

Bleszinski’s LawBreakers is no longer free-to-play

Developer Cliff Belszinski has said that his next shooter will not be a free-to-play title after all. LawBreakers was announced last year. But despite some positive noises about the payment model to begin with, Bleszinski has said that the negative reaction to F2P has led to change of heart. "We …

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Sony says it could cull PlayStation VR games that don’t hit 60fps

Virtual reality makers know that fending off motion sickness is absolutely crucial if the sector hopes to have a successful future. The key criteria to avoiding a trip to pukesville is making sure VR titles run smoothly and consistently. It’s so important, in fact, that Sony has warned devs that …

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Making the most of the booming games toys and merchandise market

Walk into any games retailer and you’ll be greated by a wealth of toys and merchandise. T-shirts, figurines, bracelets, hoodies, posters, bags, keyrings, artbooks, mugs, shot glasses… the list of branded goods available goes on. And there’s some serious cash to be made in this sector. Just last year, American …

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Pepsi introduces new iced tea brand as OpTic Gaming headline sponsors

As new product line launches go, this is surely a first. PepsiCo, inc. has announced the newest drink in its Brisk iced tea range will become the title sponsor of eSports team OpTic Gaming. Brisk Mate (intended to be pronounced Mah-tay after the South American drink Yerba Mate but let’s …

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Interview: Fabulous Beasts and where to find them

Since Skylanders hit the market in 2011, the toys-to-life market has exploded. Disney joined the sector in 2013 with Infinity, while Nintendo launched Amiibo the following year. Then in 2015, Warner Bros released LEGO Dimensions. Between them, these four giants have access to some of the most iconic brands out …

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IGN: "We stay relevant by not limiting ourselves to one medium"

As digital continues to evolve, IGN’s UK editor-in-chief Alex Simmons tells MCV about the importance of being present on various platforms to remain pertinent and broaden its audience What are your thoughts on the state of the media industry? Just as the evolution from print to online has been necessary …

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Analysis: The impact of ad-blocking on the games industry

26.5 per cent of gamers are blocking ads, threatening the main source of revenue for indie publishers. Venatus Media’s co-founder Rob Gay discusses the consequences of ad-blocking In just a few decades, gaming has gone from a cottage hobby to the fourth biggest entertainment industry on the planet – outselling …

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Microsoft teams up with ESL for eSports platform on Xbox, Windows

Microsoft has enlisted the help of ESL to produce a standardised tournament system for Xbox Live games. The integration allows developers and publishers of games on Xbox One and Windows 10 to more easily organise competitions on the platforms. Games using the new system are currently ‘in the making’ and …

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Pokémon series has sold over 279m units worldwide

The blockbuster Pokmon series has sold over 279 million units globally since it debuted in Japan 20 years ago. This impressive figure comes by way of a press release from The Pokmon Company (translated by NeoGAF’s JoeM86– thank you), which claims that the pocket monster series has hit that sales …

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