Fourth global office for UK-headquartered games publisher is its first in continental Europe
Read More »Surviving Project Zomboid: “It’s fair to say that Project Zomboid has lived and died and lived again largely thanks to its community.”
Over more than ten years Project Zomboid has gone from being one of the unluckiest games in development to one of the longest. Richie Shoemaker picks the brains of Indie Stone co-founders Chris Simpson and Marina Siu-Chong to see what went right
Read More »Ins and Outs: May 2022’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP's May issue.
Read More »Read the May issue of MCV/DEVELOP online now! Featuring Project Zomboid, the MCV/DEVELOP awards winners, Norco and more!
The latest issue of MCV/DEVELOP is out now!
Read More »Announcing the winners of the 2022 MCV/DEVELOP Awards!
After hundreds of nominations and thousands of votes being cast, the 2022 MCV/DEVELOP Awards were finally handed out on April 28th, during a ceremony at The Brewery in London that was hosted by comedian and game industry veneran Imran Yusuf.
Read More »Amiqus are supporting today’s MCV/DEVELOP Awards!
We'd like to send our thanks over to Amiqus, who we are delighted to have as our drinks partner for tonight's awards – so be sure to raise a glass in thanks!
Read More »ÜberStrategist is supporting tomorrow’s MCV/DEVELOP Awards!
The MCV/DEVELOP Awards are sure to be a fantastic night, and it wouldn't be possible without the support of our sponsors – Sponsors like ÜberStrategist, who we are proud to have sponsoring the PR Agency of the Year award.
Read More »Splash Damage is supporting the MCV/DEVELOP Awards 2022
"It's always a fantastic feeling to see talented teams recognised for their hard work and talent."
Read More »Aardvark Swift Spotlight: Dovetail Games
Dovetail Games are the arbiters of the simulation space, pushing the limits of technical capacities and pulling the genre into the next generation of PC and console gaming. Their portfolio of train and fishing simulators are the cornerstones of the studio that innovate the genre with every iteration since their first Train Simulator was released back in 2009.
Read More »Access All Areas: “I’ve since spoken to kids who believed that their poor hearing would hold them back in the industry. I can tell them now that it doesn’t – or, at least, shouldn’t”
In the space of just a couple of years Nickie Harper-Williams has gone from games industry wannabe to becoming an established community manager, game accessibility advocate and Women In Games Award finalist. It’s been journey fraught with prejudice and setbacks
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