The extension comes just days after EA suggested that it might drop the FIFA brand, thereby renaming one of the biggest games in the world.
Read More »Epic Games acknowledges Among Us’ influence over Fortnite’s Impostors mode
Epic Games has acknowledged that Fortnite's newest mode was inspired by InnerSloth's Among Us – Almost two months after the mode's launch.
Read More »Unsigned: High-octane multiplayer in SpellPunk VR!
SpellPunk VR is a high-octane competitive multiplayer spellcasting game with a comic book art style. The player unleashes extraordinary powers and turns into a magician who casts spells by drawing magical symbols with their own hands.
Read More »[From the industry] Virtuos Bolsters European Presence with its New Lyon Studio
The new studio increases Virtuos’ global footprint and strengthens its ability to meet demand across key gaming centers in Europe and worldwide
Read More »Former Activision-Blizzard Vice President becomes Head of MY.GAMES Europe HQ
"I am very happy to join MY.GAMES as the Head of Europe and feel hugely motivated by the new challenge"
Read More »Nurturing a positive studio culture with CCP’s London studio – “It’s an ongoing process, you can’t just turn a culture on, you can’t checklist a culture, you have to grow it”
With a rapidly growing studio in central London, We turned to CCP London Studio’s Adrian Blunt for his take on this tricky and topical subject
Read More »Nacon acquires Ishtar Games, launches new indie label
The confidence that NACON places in us to carry out this both ambitious and disruptive approach of creating a label of independent games supporting our values is the guarantee of an intelligent and motivating collaboration for our teams.
Read More »MY.GAMES Venture Capital invests in three new studios
MY.GAMES Venture Capital (MGVC) has invested in three studios: VOX, Tworogue Games, and Wideview Games.
Read More »Unsigned: Go on an epic journey in Return to Nangrim
A dark first-person fantasy adventure with survival and RPG elements. Grab your axe and go on an epic journey into the ominous depths of an ancient mountain.
Read More »How to leverage launch events for a great player experience (without your servers crashing)
A successful event requires various scenario calculations, testing potential break-points, and setting up the necessary infrastructure to support your game. [content in association with Improbable]
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