Microsoft is continuing its aggressive Game Pass push, with the service being built in to Windows 11 via the Xbox App, making access to Game Pass "easier than ever."
Read More »Game operation costs: the unpredictable beast?
In this video, zeuz founder Manuel Karg digs deep into which risks matter most, which can be minimised, and which can be mitigated in order to prepare your game for any level of success [This content was created in association with Improbable]
Read More »Warner Bros Games (and AT&T) sells Golf Clash developer Playdemic to EA for $1.4bn
Deal to predate the Warner-Discovery merger with cash from the sale going to AT&T
Read More »Levelling Up: Chucklefish’s Caoimhe Roddy – “We see ourselves as a resource to be utilised by the indies we sign”
Caoimhe Roddy, publishing producer at Chucklefish, talks about the differences between indie and triple-A production and the importance of being self-sufficient
Read More »Debugging D&I: How can studios better support their LGBTQ+ employees?
How can studios better support their LGBTQ+ employees? Amiqus' Liz Prince finds out more
Read More »Finding the fun: How Midwinter Entertainment improved Scavengers gameplay with rigorous testing
Discover how a tactical collaboration empowered Midwinter Entertainment to focus on what they do best
Read More »How to launch on Epic Games Store with Hybrid Cloud Hosting – A case study
Developing and operating a multiplayer game is a notoriously complex, time-consuming and expensive business. And when you launch your title on the Epic Games Store (EGS) the stakes are high and the world is watching.
Read More »Google unveils Google for Games Developer Summit 2021 agenda
Google has unveiled the two day agenda for this year's Google for Games Developer Summit, taking place on 12th-13th July, featuring announcements from Stadia, Android, Google Play, Chrome, YouTube, Google Cloud and more.
Read More »Microsoft to create cloud-native games, led by Portal developer Kim Swift
Microsoft's "next big goal" is to create cloud-native games, led by former Google Stadia design director Kim Swift, who is also known for her work at Valve on Portal and Left 4 Dead.
Read More »TIGA UK Games Education Awards 2021 launches to outstanding students, education providers and best practice
TIGA has launched the TIGA UK Games Education Awards 2021, in order to highlight outstanding students, education providers and best practice.
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