Game industry business news

Payload Studios’ Russ Clarke – “The guiding philosophy of Tentacle Zone is to think back to the challenges we faced, and ask ourselves how we can help new teams get over those hurdles.”

PayloadLogo Badge No Gradient scaled 1 Payload Studios' Russ Clarke – "The guiding philosophy of Tentacle Zone is to think back to the challenges we faced, and ask ourselves how we can help new teams get over those hurdles."

Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to Russ Clarke Founder and CEO Payload Studios

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What’s next for Xbox – ‘The bottom line is that we simply put out more top quality games in front of more people than other companies’

Where next for Xbox What's next for Xbox – ‘The bottom line is that we simply put out more top quality games in front of more people than other companies’

Microsoft refines its strategy and releases engagement figures to back up its direction to date

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When We Made… Röki: “The idea of making a game that had an undercurrent of kindness running through it really resonated with us”

Lead 1 When We Made... Röki: "The idea of making a game that had an undercurrent of kindness running through it really resonated with us"

We talk to Alex Kanaris-Sotiriou, to get a better look at the creepy and wonderful world of Röki – The twice-BAFTA nominated debut game from Polygon Treehouse

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