Game industry business news

“I’m encouraged by a great deal [in the industry] but also dismayed in equal measures” – Polygon Treehouse’s Alex Kanaris-Sotiriou

Headshot 1 "I’m encouraged by a great deal [in the industry] but also dismayed in equal measures" – Polygon Treehouse's Alex Kanaris-Sotiriou

Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month we talk to Alex Kanaris-Sotiriou, Co-Founder & Art Director at Polygon Treehouse

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“The future is bright for cloud gaming and our community of players and partners” – Stadia unveils 10 more games under its Stadia Makers programme

image1 1 "The future is bright for cloud gaming and our community of players and partners" – Stadia unveils 10 more games under its Stadia Makers programme

Stadia has unveiled the latest round of developers launching their games under the Stadia Makers program, with 10 new titles joining the platform.

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“Several of my colleagues at Sumo learned a lot of their skills through user-created content” – Sumo Sheffield’s Wesley Arthur

wesleyarthur "Several of my colleagues at Sumo learned a lot of their skills through user-created content" – Sumo Sheffield's Wesley Arthur

Wesley Arthur, lead level designer at Sumo Sheffield, talks about the role of a level designer, the importance of word of mouth and the opportunities in the games industry

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