"If VGTR claims are processed efficiently and paid promptly, then games businesses will be in a stronger financial position to endure the Coronavirus storm”
Read More »Steam reports a ‘continuous increase in the number of games achieving success on Steam’ in 2019
The median game earns 24% more on Steam in 2019 in its opening two weeks than it did in 2018
Read More »DualShock is dead – all hail the DualSense – what matters and what doesn’t from Sony’s next-gen controller and what it tells us about PS5
What matters: the microphone, the new triggers plus the big implications of moving the light bar
Read More »Industry mental health charity Safe In Our World launches new resources to aid with COVID-19 stress and isolation
Industry mental health charity Safe In Our World launches new resources to aid with COVID-19 stress and isolation
Read More »Electronic Arts pledges up to $2m in COVID-19 support
EA has pledged up to $2 million in order to support global Coronavirus relief efforts
Read More »SteelSeries acquires 3D sound company Nahimic
"We're looking forward to bringing cutting-edge audio software technology to gamers everywhere"
Read More »US retailer GameStop forced to close in US state despite claiming it is an ‘essential business’
Management told employees to "wear gloves or even tape plastic bags over their hands"
Read More »TIGA reveals new games industry guide on ‘COVID-19 employment law implications’
The guide has chapters on sick pay, the Coronavirus Job Retention Scheme, time off for dependents, home working, and off-payroll working rules
Read More »Government and video games industry join forces to stop coronavirus spread
Government partners with leading UK video games companies to help get essential health messaging into more UK homes
Read More »Ukie partners with charity CALM to ‘highlight the mental health benefits of bringing people together’ during COVID-19 pandemic
"Gaming can be an incredible force for good, especially during these unprecedented times of quarantine and isolation"
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