Game industry business news

MCV Jobs Weekly: Eurogamer hires new guides editor

Reynolds replaces Bedford, Premier PR promotes two publicists and WIGJ hires a new CEO. Eurogamer appoints Reynolds as guides editor Matthew Reynolds is the latest addition to Eurogamer’s team. He has joined as guides editor, replacing John Bedford who is heading to the company’s sister website MetaBomb. Reynolds was formerly …

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Until Dawn creators Supermassive plots multiplatform move

Supermassive Games says it wants to end its status as a PlayStation exclusive developer. The firm has a strong relationship with Sony, which has commissioned most of the studio’s titles. The most recent was the BAFTA winning horror game Until Dawn. We’ve worked closely with Sony for as long as …

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Apple opens the door to iOS game subscriptions

Developers will soon be able to charge a recurring fee for the games following Apple’s announcement of a new subscription system for the iOS App Store. Engadget reports that subscribed apps will retain the traditional 70/30 revenue split, although if a developer can keep a user subscribed for a year, …

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Read our 88-page MCV E3 special for free

It’s the annual E3 MCV spectacular, and it’s crammed with 88 pages of features to prepare yourself for the world’s biggest games expo. That includes our ‘Hitchhiker’s Guide To E3′, an amusing and genuinely useful guide to surviving and getting the most out of the event. But of course, there’s …

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The Truth About E League Viewership

We’ve now completed Week 2 in Turner’s grand experiment into eSports. Immediately after launch there were the standard, un-investigated headlines like E League Debut Should Have Other Professional Sports Concerned”. As expected the headlines don’t come close to telling the full story. If that works for you, stop now. If …

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FACEIT co-founder: "There is no need for exclusivity, just better organization and the best products will emerge naturally."

It is fair to say that the CS:GO scene is experiencing somewhat of a boom right now. ELeague is bringing Valve’s shooter to TV, the majors have $1 million on the line and the World Esports Association is trying to regulate it all. But another key player in this boom …

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Does Hearthstone need a rulebook?

More than 50 million people played Hearthstone in May, according to Blizzard. That’s impressive, given that none of them have ever read the rules for Hearthstone—because you can’t. There’s no rulebook for the wildly popular digital card game. Should there be? Read more on Daily Dot >>>

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Genvid Technologies aims to create ‘revolutionary esports broadcasts’

Genvid Technologies is coming out of stealth today with the ambition of creating revolutionary esports broadcasts.” It wants to make esports broadcasts more compelling to watch, bringing multiple camera angles and interactivity into the live streams of furious game matches. Read more on Venturebeat >>>

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