Bioshock Infinite devs depart for Microsoft

Bioshock Infinite’s development team has taken another hit with the loss of two more key members.

Superannuation reports the game’s AI lead, Don Norbury, and combat design director Clint Bundrick have moved on to jobs with Microsoft.

According to their respective Linkedin profiles, Norbury’s new role at Microsoft is senior software development engineer and Bundrick has the title of senior designer.

A handful of other significant Irrational Games staff tied to Infinite’s development, including its longstanding art director Nate Wells, departed back in August.

Bioshock Infinite isn’t scheduled to arrive until Feburary, but we’ll get our first glimpse at the game in months with the arrival of a new trailer this weekend.

About MCV Staff

Check Also

ent [Industry news] Entity raises €5 million in seed funding to bring console-quality games to the ‘New Web’

[Industry news] Entity raises €5 million in seed funding to bring console-quality games to the ‘New Web’

Entity, a new Irish gaming distribution startup, today announced it has completed a €5 million seed round for its next-generation gaming platform which is set to launch in early 2027. Entity has embraced the latest breakthrough web technology to create the home of console-quality games for the “new web” era.  Entity is effectively replacing the need for a dedicated gaming device such as the console or PC for most games: Bringing, for the first time, instant and social game play experiences to the largest global game playing audience without the friction of downloads or installs. Entity delivers a true click and play experience for games players, anytime, anywhere and on any modern browser