Crysis 2 is a Halo killer

Akin to staring into the mirror and saying ‘Candyman’ three times, daring to label your product a ‘Halo killer’ has become a move only the brave or the stupid would dare to take – but that’s exactly how EA has chosen to describe upcoming shooter Crysis 2.

The term ‘Halo killer’ has become infamous having been used twice in the past. Firstly, Sony used it to describe Guerrilla’s PS2 shooter Killzone, which despite going on to become a triple-A franchise never reached the quality levels predicted in its debut outing.

In more recent years Free Radical’s PS3-only Haze was once described as a Master Chief toppler – that it turned out to be a critical and commercial flop has resulted in the term becoming somewhat of a poison chalice.

That hasn’t deterred EA Games label president Frank Gibeau, though.

We were trying to craft aHalo-killer,” Gibeau told Industry Gamers. You know, a product that would squarely go after what Bungie built with our partners at Crytek. So theCrysis 2product is spectacular, very high-end, and is going to be a multi-year franchise.”

About MCV Staff

Check Also

trop [Industry news] Trophy Games Makes Its Largest Acquisition Ever - and Upgrades Its Outlook

[Industry news] Trophy Games Makes Its Largest Acquisition Ever – and Upgrades Its Outlook

The Danish publicly traded computer game company Trophy Games is acquiring the French game developer Playrion from Paradox Interactive. This is the largest acquisition in Trophy Games' history and will form the foundation for a new series of simulation games. At the same time, the company is raising its revenue expectations for the year to €22.8-€24.1 million . With the acquisition of French Playrion, Trophy Games gains 30 new employees and a new foundation for future growth.