More deals dropped as publisher continues to pull resources inwards

EA axes Starbreeze game deal

Swedish outfit Starbreeze is the next studio hit by project cancellations at the hands of struggling publisher EA.

Electronic Arts has several times stated it is cutting back on external developer partnerships as the firm looks to return to profitability.

EA had in the past pledged to work with indie outfit Starbreeze on more than one projects – one of which was codenamed RedLime and was a revival of an old EA IP. The other was said to be based on the Bourne Conspiracy franchise.

Sarbreeze didn’t confirm which project has been canned, though stressed that EA still wants to partner on some projects.

“We will continue to focus only one a big production together with EA,” Starbreeze CEO Johan Kristiansson stated.

“Our relationship with EA is stronger than ever and the aim now is to spend more resources on the game that demonstrated the greatest potential. This game is already in full production.”

No job losses are expected as a result of the cancellation.

Yesterday Develop published a special report on declining dev budgets – with one studio head claiming that risk was “frowned on more than ever”.

About MCV Staff

Check Also

good game [Industry news] Dubai Films & Games Commission and Good Game Club podcast partnership to redefine games as a force for good

[Industry news] Dubai Films & Games Commission and Good Game Club podcast partnership to redefine games as a force for good

The Dubai Films & Games Commission is stepping up its ambition to build a games industry defined by positive impact by announcing a strategic headline partnership with the Good Game Club podcast at GamesBeat Summit 2026 in Los Angeles. The partnership positions the Dubai Films & Games Commission at the centre of a growing global movement around the positive cultural, economic and societal impact of video games, joining Good Game Club’s existing founding partner Tencent.