Battlefield Hardline and Dragon Age: Inquisition delayed

EA profits jump 51% year-on-year

EA generated 51 per cent more profit year-on-year on the back of impressive sales across its console and mobile operations.

Net GAAP income rose to $335m (£196.5m) for the quarter ending June 30th, up from $222m the year prior.

Revenues also grew from $949m to $1.2bn during the same period. The publisher currently expects to generate $4.1bn for the 2015 fiscal year.

Total active users for EA’s mobile games reached 140 million in Q1. Across all platforms, a total of 2.4 billion hours were spent on EA games during the quarter.

EA’s Ultimate Team services in its sports titles continued to experience growth, with FIFA Ultimate Team growing by nearly 80 per cent. The Madden and NHL Hockey versions grew over 350 per cent and 50 per cent year-over-year.

The publisher has also announced that it is delaying the launch of Battlefield Hardline to Q4 FY15 to test and implement new features following the beta test of the title.

BioWare’s upcoming Dragon Age: Inquisition has also been pushed back a month to November 18th.

About MCV Staff

Check Also

Games Day 2026 Header Artwork [Industry news] GTA creators reunite for landmark Scottish games industry event

[Industry news] GTA creators reunite for landmark Scottish games industry event

The Scottish Game Developers Association (SGDA) is proud to announce the return of Games Day 2026, a landmark one‑day event coming to Dundee on Friday 25 September. Building on the success of last year's event alongside DICE Europe, the 2026 edition will unite the creators behind Grand Theft Auto, senior leaders from global studios and platforms, and Scotland's thriving community of independent developers for a day of talks, panels, showcases, and networking.