CFO says publisher will back pioneering tech if big hurdle overcome

EA: Virtual reality devs must fix motion sickness

Publisher EA has said it will be right at the forefront of virtual reality if the technology takes off – but a big hurdle remains before that can happen.

“The challenge is if you are at all even slightly motion sick prone, it’s very tough," EA CFO Blake Jorgensen said in a talk at the 2014 UBS Global Technology Conference, GameSpot reports.

"I’ve seen people within 30 seconds have to take the goggles off because … it is so immersive. It’s an incredible experience and I think there’s a huge opportunity but there’s some technology steps that have to be played out and I think so ways to make sure people enjoy it but don’t get sick by it too quickly."

None of which means EA isn’t actively investigating the technology, however.

MCV has the full story.

About MCV Staff

Check Also

dfgdgdg [Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse

[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse

Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam