EA: "We’re never 100% happy with FIFA"

They may be the highest rated sports games in history, but EA is never truly happy with its FIFA titles.

FIFA 14 producer Sebastian Enrique says the development studio is always critical about its output, and that this attitude is why the firm, and the franchise, has been so successful.

We know that everything could be better,” Enrique told MCV.

That’s our mind-set. Everything can be improved. That mind-set helps us to create a better game year after year. If we were 100 per cent happy with something, we wouldn’t be in this business."

He added: We are only happy on the day the game is launched. The next day we are grilling ourselves because we want to raise the quality bar even higher.”

You can read the full interview with Sebastain Enrique at MCVUK.com later today.

About MCV Staff

Check Also

dfgdgdg [Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse

[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse

Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam