Hirai: ‘Were not competing with Microsoft or Nintendo’

Forget Microsoft and Nintendo – PS3’s content can take on movies, TV and the web in the battle for the wider entertainment space.

That was the message from SCE president Kaz Hirai as he spoke to MCV at this week’s PlayStation Day, at which the platform holder revealed a string of triple-A titles and online community projects.

After SCEE president David Reeves confidently emphasised that PS3 had now overtaken its main rival Xbox 360 in SCEE territories with five million sales since its launch, Hirai sat down with MCV to elaborate further on Sony’s vision for PS3.

I think that PS3, PS2 and PSP are all entertainment platforms so I feel that our competition is not Microsoft or Nintendo, but basically any form of entertainment that is competing for the consumers’ attention,” said Hirai.

So we need to make sure we offer the most compelling entertainment – not videogame entertainment but in entertainment in general. I can’t speak for their strategy but I like to think that we’ve got a very well balanced portfolio with PS3, PSP and you can’t discount the PS2.”

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Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).