Creators of all sizes and at all levels of experience welcome to register for a Developer ID, platform holder insists

Nintendo merges developer programmes into single portal to attract indies

Nintendo has revamped its developer programmes to make it easier for smaller start-ups to start building for its platforms.

The new Nintendo developer portal is essentially the company’s previous systems for registration and publishing via the eShop merged into one.

Studios from around the world can sign up and access development tools and resources, before submitting their game for sale on the eShop platform.

The tools span environments including HTML5, Unity and C++.

The site highlights the ease of getting involved for smaller teams and newcomers, insisting: “Nintendo welcomes developers of all sizes.

“We’re here to help you regardless of your level of experience in game development.”

To obtain a Nintendo Developer ID, creators must provide some basic information – personal details are sufficient for individuals, while bigger teams will have to submit company information.

About MCV Staff

Check Also

470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).