After opening a studio earlier this year at Vault501 in Santa Monica, Creative Dialogue Tool’s Mark Estdale takes Develop through exactly what CDT is:
Read More »Allegorithmic releases free tools for Substance Designer
Update 5.6 will add new tools and filters for its photogrammetric workflows.
Read More »Latest Humble Bundle throws in GameMaker: Studio Pro and modules
Collection valued at nearly $1,900 also includes source code and games made using the tool
Read More »Unreal Engine 4.13 improves Sequence Recorder and adds rendering features
Support for VR development expanded with capsule shadows and stereo instancing improvements, plus the ability to jump straight from VR Editor to playing
Read More »Nvidia releases VR Funhouse source code and mod kit
Opens door to GameWorks, PhysX and VR Works technology utilised in virtual reality demo, including multi-res shading, FleX and HairWorks
Read More »It IS Rocket (League) science: Psyonix on the tech behind its car-football smash hit
Design director Corey Davis discusses fine-tuning physics, implementing cross-platform multiplayer and the surprising importance of making rocket-powered vehicles sound like shoes
Read More »Audiokinectic launches outsourcing network to pair up devs and audio experts
Audio designers, firms and educational partners required to pass Wwise-101 to be listed in the Creators Directory
Read More »Unity 5.5 beta brings major bumps to line rendering and particle system
Other additions include Mono C# compiler upgrade, default WebGL 2.0 support and improvements to 2D physics and texture importer
Read More »Ex-Shinra execs target devs with interactive streaming platform Genvid
Tools provider that allows creators to implement multiple in-game cameras and interactive elements raises $1.5 million in funding
Read More »Unity Focus: A journey into sound with Beat the Game
Worm is building a unique remix of point-and-click adventures and techno music. Founder and art director Cemre Ozkurt gets into the rhythm
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