As multiple anonymous sources indicate that dev budgets are down, one suggests why
Read More »GoWIII smashes series sales records
Not only did Sony’s God of War III shoot straight to the top of the ELSPA GfK Chart-Track All Formats Top 40 this week, it also set a new sales standard for Sony’s violent action series. The game bettered the week-one sales performance of its PS2 predecessor by 2.65-to-1, despite …
Read More »UK CHARTS: God of War III slays competition
Sony’s God of War III debuted at the top of the charts this week, marking the platform holder’s second No.1 of the year. The hugely popular action title follows the success of the Heavy Rain and knocks Final Fantasy XIII down to third place. Battlefield: Bad Company 2 holds onto …
Read More »Crytek UK in studio move
New modern studio to give group more legpace and expansion options
Read More »Master Miyamoto takes BAFTA Fellowship
Iconic Mario maestro takes BAFTA Fellowship award
Read More »Titchmarsh tackles game violence
Former MCV associate editor and current CVG editor Tim Ingham has this afternoon taken on the tough task of defending video game violence on ITV’s late afternoon spot The Alan Titchmarsh Show. With an anti-games agenda clear to see from the word go, Ingham bravely defended in the industry against …
Read More »ELSPA undergoing rebrand
Industry body to become the UK Interactive Entertainment Association
Read More »No Twilight game ‘has lost millions’
The games industry is missing out on millions of pounds in revenue due to the absence of a licensed Twilight video game. Both the original books by author Stephenie Meyer and the subsequent film releases from Summit Entertainment have become a worldwide phenomenon. With the franchise yet to penetrate the …
Read More »EA Sports reshuffles after Chiang exit
Andrew Wilson and Pauline Moller step up following departure of Steven Chiang
Read More »PREVIEW: Game Based Learning
What is the main objective for Game Based Learning?The aim of Game Based Learning as a teaching practice is to encourage the use of video gaming and social media technologies, to improve the quality of formal or informal learning. The aim of Game Based Learning as a conference is to …
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