Office to focus on development for Unreal Engine
Read More »Creative Scotland report ‘ridiculously inaccurate’
Document with power to influence government policy lists nation's games sector as having a gross value of £0
Read More »Why the video games sector in Scotland doesnâ??t exist
Brian Baglow of Scottishgames.net reacts to a new government report that seems to misrepresent the status of Scotland's games sector
Read More »505 signs two-game Starbreeze Studios deal
Chronicles of Riddick and Syndicate developer Starbreeze Studios has signed a two-game publishing deal with 505 Games. Previously announced titles Payday 2 and P13 (working title) will both release in 2013 under the agreement. The former title is a sequel to Sony Online Entertainment’s Payday: The Heist. The latter is …
Read More »Raspberry Pi gains UK manufacturer
Over 300,000 units scheduled for customers worldwide
Read More »Starbreeze partners with 505 for Payday 2
Developer wanted more than a â??traditional publisherâ?? for its 2013 projects
Read More »Mark Slaughter made Head of Marketing at Ubisoft
Ubisoft has announced that Mark Slaughter has assumed the role of head of marketing at its UK office. Slaughter has been promoted to the role following four years with the company. The move follows the departure of former marketing boss Murray Pannell, who left Ubisoft in July to take up …
Read More »Assassin’s Creed and Montreal studio headline Ubisoft’s free-to-play line-up
Most games publishers are dipping their toe in the tempting waters of free-to-play gaming, but Ubisoft is diving in with both feet. The publisher has invited press from across Europe to its Digital Days event in Paris today, where the firm is showing off its blockbuster free-to-play line-up – headlined …
Read More »Of course Frank Gibeau likes single player games
So Frank Gibeau does like single-player games after all. Yesterday the publisher exec seemed to dismiss non-multiplayer games by saying that he had not not green lit one game to be developed as a single player experience”. Of course, as is often the way with high-profile executives, that’s not what …
Read More »Capcom aiming for more releases, smaller teams
Capcom has revealed plans for its growth strategy moving forward. In its annual report, the publisher outlines big changes coming to the development cycle. It also makes clear that we’re to expect smaller teams working on more games in the future. "Teams developing major titles will be limited to 100 …
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