Playdigious is to publish four titles on PC and consoles in the coming months, including Amplitude Studios' Dungeon of the Endless on PS4 and Switch
Read More »Sega and Interior Night ‘have amicably parted ways’
"Interior Night is a really talented studio but Sega decided not to continue with that project"
Read More »What is Google looking for from its 4,000 would-be Stadia developers?
Google today revealed that over 4,000 games companies had applied for access to Stadia via its Stadia.dev site. Sam Corcoran, a technical account manager for Stadia, noted the figure in a broad talk on the progress of its fledgling Stadia platform at the Develop:Brighton conference. With all those games companies …
Read More »PlayStack’s Rob Crossley tells us ‘what publishers really want’ after listening to 1,620 dev pitches
“I’m constantly amazed that, of the 1,620 game pitches I’ve assessed, more than half can be reduced to ‘recently successful game but with my art assets’. They’re not clones. But they are cover bands.”
Read More »Women in Games’ Marie-Claire Isaaman: ‘There is definitely a will to get over the hurdles but it’s complicated’
Every month an industry leader wraps up MCV with their unique insight
Read More »Frontier signs up Surviving Mars developer Haemimont Games as its first publishing partner
Surviving Mars developer will work with Cambridge-based company to deliver title in two-to-three years
Read More »Project xCloud: Stream from the cloud or from your own Xbox – launches October 2019
“Where you play is now entirely your choice, you decide.”
Read More »Xbox Two: ‘Project Scarlett’ coming ‘Holiday 2020’ alongside Halo Infinite
Microsoft also announced that Project Scarlett will use SSD storage in order to slash load times
Read More »Xbox Game Pass is the true ‘Netflix of games’ at E3 – 34 titles announced and $15 Ultimate pass gets full launch
If the future of games distribution is subscription then Microsoft is so far ahead it’s genius, or terrifying, depending on where you stand
Read More »Google Stadia squanders the dream as stream gets bogged down in the prosaic
Stadia will not succeed on the incumbent model of attracting the early adopters in and the rest will follow... it will win by being as ubiquitous as Chrome and YouTube are today.
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