Publisher EA has bowed to the ever-growing pressure being heaped on Star Wars Battlefront II by disabling the game’s microtransactions completely. The move can be seen as a victory for the vocal critics who have being piling on the publisher non-stop for the last couple of weeks. EA, however, has …
Read More »Belgian Gambling Commission investigates Star Wars Battlefront 2 loot boxes
Unlike the UK investigation, the Belgian research believes the mechanic is based on chance and counts as gambling
Read More »UIG: a simulation giant
Stefan Berger, head of business development at UIG, tells MCV about the state of the simulation genre, the company’s shift from PC to consoles and its distribution partnership with Austrian publisher Toplitz Productions. Can you tell us a bit more about UIG for those who are unfamiliar with your work? …
Read More »EA could launch a streaming service in the next three years
The publisher told the UBS Global Technology Conference that it could launch by 2020 and has help from an unnamed partner
Read More »Rime developer address Switch port complaints
Tequila Works has spoken out to explain some of the performance issues that plague the delayed Switch version of the game. Complaints have included a perceptibly low resolution when played in portable mode, and frequent framerate drops. “RiME runs at 30 FPS in 720p throughout most of the game while …
Read More »Crytek’s Warface to experiment with Battle Royale mode
The German publisher is the latest to head in to the genre after the success of Fortnite and PlayerUnknown's Battlegrounds
Read More »Bluehole reveals new MMORPG Ascent: Infinite Realm
The maker of 2017 smash hit PlayerUnknown’s Battlegrounds has revealed its new title. It’s called Ascent: Infinite Realm, and bears no resemblance at all to its battle royale hit. Black Desert Online publisher Kakao Games has been named as its Western publisher, and has also invested in the studio. Vehicles …
Read More »EA discusses how to move beyond FIFA and Madden’s annual release model
In the world of games-as-a-service, sports titles seem like the ideal candidates for experimenting with new models that don’t rely on the traditional release structure. We already have a few examples of games that build from a base release, such as Hearthstone and League of Legends. We’re unlikely to ever …
Read More »Nexon buys narrative game developer Pixelberry Studios
The Japanese-based publisher hopes to increase its reach to female gamers with the acquisition
Read More »War Child kicks off Armistice 2017 charity event
Promoting peace and non-violence in a cross-industry collaboration
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