Publishing

Doom makes Xbox Live comeback

Iconic ‘90s FPS Doom has returned to Xbox Live Arcade today after being absent for more than a year. Bethesda has re-uploaded the game to Xbox 360’s online service, and it can be downloaded for 400 Microsoft Points (around 3.50). Doom originally hit Xbox Live in 2006 via Activision, but …

Read More »

BioWare looking into Old Republic patch 1.1 ‘issues’

The latest update in MMO Star Wars: The Old Republic has angered a number of players, and BioWare is investigating. Users have reported problems involving the top-level in-game area Illum, where players of one faction are able to constantly kill their outnumbered opponents using turrets. This is rewarding the bigger …

Read More »

Consoles will get digital charts soon

A welcome step towards open digital data has been made, with new regular UK XBLA and PSN download charts in the works. UKIE says it is preparing to offer a ranking of Xbox Live and PlayStation Network games in the UK once its PC download data is finally made public …

Read More »

All signs point to Resident Evil 6 announcement tonight

We won’t know for sure until tomorrow, but its increasingly looking like the safe money is on Capcom choosing its Japanese Resident Evil 15th birthday celebration tonight as the venue for a very exciting announcement. Andriasang is one of many sites claiming that Resident Evil 6 is all set for …

Read More »

Ubisoft closes Vancouver dev studio

Ubisoft has closed down its Vancouver development studio, the publishing giant has revealed. The French company said it was closing down operations at the Canadian studio as it couldn’t find "the right formula for success". Ubisoft confirms that we have made the difficult decision to close its studio in Vancouver," …

Read More »

FEATURE: Games Career Advice

The games industry is changing, and with it the jobs market. Publishers struggle if they depend only on boxed titles – now they need teams to handle downloads. Meanwhile, development studios must look into self-publishing and the expertise that requires. Every company is trying toadapt to the evolution of gaming. …

Read More »