Assassin's Creed producer to lead new studio in Canadian city

Raymond takes charge at Ubisoft Toronto

The studio might not even be open yet, but Ubisoft Montreal continues to grab headlines.

If the fact it was founded as part of a massive investment from the government of Candian’ province Ontario wasn’t enough, Ubisoft has announced Assassin’s Creed producer Jade Raymond will take up the post of studio head.

Reporting to Ubisoft Toronto and Montreal CEO Yannis Mallat, Raymond will oversee day-to-day operations of the outfit.

“I’m excited to have Jade managing our Toronto studio,” said Mallat.

“With more than 12 years of experience in the video game industry, Jade’s knowledge and leadership as an industry veteran are major assets in building the Toronto studio and expanding Ubisoft’s presence in Canada.”

Raymond joined Ubisoft on 2004 as producer of Assassin’s Creed and is currently exec producer of its sequel.

Prior to that she worked at EA, Sony Online and IBM.

"I’m honored to be a part of Ubisoft’s expansion into Toronto,” said Raymond. “I’m looking forward to building a strong and talented team to work on triple-A games and new intellectual properties.”

The Toronto outfit will open by the end of 2009, and in time is expected to create 800 games development jobs in the city over the next 10 years.

About MCV Staff

Check Also

trop [Industry news] Trophy Games Makes Its Largest Acquisition Ever - and Upgrades Its Outlook

[Industry news] Trophy Games Makes Its Largest Acquisition Ever – and Upgrades Its Outlook

The Danish publicly traded computer game company Trophy Games is acquiring the French game developer Playrion from Paradox Interactive. This is the largest acquisition in Trophy Games' history and will form the foundation for a new series of simulation games. At the same time, the company is raising its revenue expectations for the year to €22.8-€24.1 million . With the acquisition of French Playrion, Trophy Games gains 30 new employees and a new foundation for future growth.