SPIL users fork out £38 per month on virtual goods

Free-to-play customers are spending up to 38 a month on virtual goods in games from publisher Spil Games, according to the social games company.

It also claimed that since breaking into the casual games market in July 2011, it now has more than 170 million unique users playing its games every month

Meanwhile, it stated that the company’s global average revenue per user had been growing by 30 per cent each month.

For the full story, visit Develop.

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