Development branch aims to hire up to 30 new staff this year

Star Citizen dev opens Frankfurt studio

Star Citizen developer Cloud Imperium Games has opened a new game studio in Frankfurt, Germany.

The new branch will focus on game development and will by managed by its Manchester studio Foundry 42. The two will work together on Star Citizen and its single player element, Squadron 42.

The Frankfurt team is currently formed of 21 staff, but there are plans to expand this to 50 by the end of the year. The studio is led by development director Brian Chambers, who previous worked as art director at THQ and then senior producer at Crytek.

“This is a dream come true for our entire team,” said Chambers.

“It’s exciting to be working on an ambitious project like Star Citizen. Our team is small now but we will be growing quickly and recruiting from all over Europe to come work on the game. We have some very interesting ideas about future technology that I think our fans will like and we look forward to talking about those very soon.”

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