The Battle Lines Are Drawn

So Call of Duty’s dominance is only underlined by EA’s serious bid to dethrone it. Is EA bold enough to deploy Battlefield on the same day as Call of Duty? No one’s too sure. I bet top brass at EA aren’t too sure just yet.

For all the talk of a marketing offensive” directed from the Redwood Shores war room, particular details like date – dependent on developers and other unpredictable milestones – could be up in the air until late summer.

But really, whether retailers are right to assume the two will arrive in the same week is arguably beside the point.

The fact retailers are speculating about it – and, for some, praying for it – says it all: no one expects the king to rule forever.

On one level, turning the release of what was just any old sequel sequel into the ‘release of the game that will take down CoD’ is smart PR. By simply writing about it, journalists like me talk about the showdown with implication that EA’s got the ammo to at least put
up a fight.

(It does have the ammo of course. Its best developer is working on the game, millions will have been ploughed into both production and marketing, and right now EA is in better shape than it has been for some time.)

And get this: when the two are competing so fiercely, it doesn’t necessarily mean either has to suffer. Sure, some fans will defect, but it’ll only renew the vigour of others. The result here won’t be CoD crumbling away, but another colossus rising up alongside it. Two giants for retail to reap the rewards from, not one.

See: the further development of these two towering franchises won’t accelerate without the other to push it.
CoD needs it. Battlefield needs it. Most importantly, the market needs it.

About MCV Staff

Check Also

470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).