Top 100 Women in Games: Véronique Lallier

My 15 year career has been driven by my passion for both video games and digital entertainment – which began at the age of 10, when I was given a NES,” says Warner’s Vronique Lallier when asked about her journey in the games industry.

I started my career at Ubisoft France in 1999 where I had a one year internship as a marketing assistant.

"Throughout the years, I’ve had the chance to work for some amazing companies, allowing me to develop and learn a lot about our constantly changing industry.

"Today, I’m in charge of digital publishing forWarner Bros Interactive Entertainment, which is an area I particularly enjoy – it gives me the opportunity to build programmes based on consumer data, improving gameplay for fans, while enabling us to optimise customer acquisition, retention and monetisation (ARM).

"Every step of my career has included fantastic and memorable moments. From the launch of GTA: Vice City – France’s biggest-ever day-one release on PlayStation – to introducing Guild Wars to the international market and, now, working with the talented studios and staff at Warner Bros Interactive Entertainment across our games portfolio."

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470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).