Ubisoft: Impact of piracy measures will be "limited"

The contentious copy-protection method that will require all Ubisoft PC titles to be constantly connected to the web is crucial for fighting piracy, the publisher says.

The new ‘online platform’, as the publisher describes it, will be introduced with the release of Assassin’s Creed II and Silent Hunter 5 on March 5th. But it has garnered criticism amongst some PC gamers.

Speaking to MCV, UK marketing director Murray Pannell assured Ubisoft customers that the system is necessary in the ongoing battle against illegal copying.

The impact of piracy on the PC market is enormous and working to thwart it is crucial to our future ability to continue developing for this platform,” he said.

We know requiring a permanent online connection is a controversial decision and has been seen as a disadvantage to several PC gamers.

But we hope that they will feel the additional services we are able to offer via this platform are worth it.

We are aware that some players will not be able to connect to the internet but with the proliferation of WiFi, the majority of people can connect most of the time, so these instances should be very limited.”

Pannell said that the new online service will only require a minimum broadband speed, with Ubisoft’s games sending less than 50 kilobits of data per second.

The online platform rewards users with a number of features specifically requested by the publisher’s PC customers.

These include unlimited installs, the ability to play the game without a disk and save data that is accessible from multiple computers.

Ubisoft is also calling on retailers to use their staff’s expertise in helping to raise awareness of this new system.

The role retailers can play in educating consumers as to the reasons why we have taken these steps cannot be underestimated,” said Pannell.

Consumers often rely on the advice and direction of store staff, so by asking them to help educate the customer about the benefits of the service can only help us reassure people that this is a good thing.”

About MCV Staff

Check Also

470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).