Ubisoft: "Innovation is not necessarily driven by teraflops alone"

Ubisoft exec Jade Raymond says that the games industry doesn’t necessarily need new consoles to create new ideas.

Raymond, one of the minds behind the Assassin’s Creed series, hails the indie development scene for creating some of the market’s most exciting new concepts on less powerful platforms.

Speaking about the close proximity of her upcoming spy shooter Splinter Cell: Blacklist to PS4 and Xbox 720, she said: "As a gamer and developer I’m very excited about the promise of Next Gen.

"That being said, innovation is not necessarily driven by teraflops alone. In my opinion, many of the most exciting new concepts lately have been driven out of the indie scene and have come to life on less powerful platforms.

"With Splinter Cell Blacklist, not only do I think that the team is delivering the best stealth experience of this generation, I also think that we are delivering a completely new multiplayer experience. Hopefully unique gameplay is still something that can make a game stand out.”

You can read our full interview with Jade Raymond in tomorrow’s MCV, which also discusses Ubisoft’s bid to turn Splinter Cell into a mass-media phenomenon.

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