Xbox Live and PSN title due for 'winter' release

Ubisoft Shanghai to resurrect I Am Alive as digital game

Ubisoft’s Shanghai studio is now in full production on the I Am Alive game, after Paris-based indie studio Darkworks abandoned the project last year.

The project has a tentative “winter” release date for now, though Ubisoft has confirmed the new IP will be an entirely digital product.

I Am Alive will launch on Xbox Live and PSN. Ubisoft is not targeting PC for the game’s release.

The game first surfaced in 2008, but quickly suffered from a protracted development operation at indie group Darkworks.

Apparently in mutual agreement, Ubisoft and Darkworks both agreed to abandon their agreement.

The game has undergone a complete revision since, according to Ubisoft CEO Yves Guillemot.

About MCV Staff

Check Also

470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).