Read about Jade Raymond’s Splinter Cell dream in the latest MCV

This latest MCV–which isnow available to view online– features an interview with Ubisoft’s Jade Raymond on the future of Splinter Cell.

We also reveal retail’s thoughts on pre-owned blocking and Battlefield 4, and we take a retrospective look-back at 30 years of System 3.

The issue also features our new-look Retail Essentials section and our revamped DVD & Blu-ray guide. The full list of contents is below.

Download our iPad app now,which includes access to the last two years of MCV back issues.

You can also read the magazine in your browser.Click here to subscribeorclick here to access this week’s individual issue.

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In the latest issue:

  • Retail reacts to pre-owned blocking
  • ShopTo and GameSeek post impressive sales
  • Wii U sales on the rise
  • Blockbuster confirms games support
  • INTERVIEW: Ubisoft’s Jade Raymond on taking Splinter Cell to Hollywood
  • We celebrate 30 years of System 3, featuring an interview with CEO Mark Cale, memories from industry execs and a detailed history
  • Future Publishing and how to engage consumers
  • Plus! Previews of Injustice: Gods Among Us, Zoo Park, The Hobbit and Punky Princess accessories

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More than 4 million people have played Core Keeper, and every one of them started the same way, waking in a dark cavern beside an ancient Core that has lain dormant for aeons. Pugstorm and Fireshine Games, the game's developer and publisher, have now worked with Scan to build that Core into a real gaming PC. It is one of a kind, and it is the prize in the Global Games Draw, a new prize draw for Into Games, a UK charity that helps young people from working class backgrounds into careers in games. Every entry raises money for that work.