Read MCV digital edition now!

You can now read the this week’s issue of MCV magazine online –

simply point your browser here and turn the pages.

The launch of a digital edition means MCV can now be read by more people than ever before, increasing both its editorial influence and advertiser value.

The news builds on MCV’s other market leading innovations, including a website with more than 210,000 monthly unique users (Google Analytics) and a news service for mobile phones.

You can still download a Print Edition PDF from our website. To access and download this file, please follow this link.

For the PDF download you’ll be prompted to log in – just use your email address and password. If you’re not already a member follow the on-screen prompts – it’s dead easy.

Note: Please ensure you are using the most up-to-date version of Adobe Reader.

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ab67656300005f1fb3f482612032d45481fa32fd [Industry news] Games for Change and Tencent call for more informed conversation on children and video games in Good Game Club podcast

[Industry news] Games for Change and Tencent call for more informed conversation on children and video games in Good Game Club podcast

Games for Change and Tencent have joined forces to back Raising Good Gamers, a global initiative designed to help parents and caregivers better understand video games and support healthier play. In a new episode of the Good Game Club podcast, Susanna Pollack, President of Games for Change and Danny Marti, Head of Public Affairs at Tencent explore how the public conversation around games, children and wellbeing can move beyond fear and towards understanding.