Reggie: Call of Duty looks "dramatically better" on Wii U

Opinion remains divided on whether Wii U is able to match the visuals of the Xbox 360 and PS3 – unless you’re Reggie Fils-Aime, of course.

The outspoken boss of Nintendo America told CNN in a video transcribed by VG247 that he reckons the new machine has the beating of its current-gen rivals.

The specs are quite different than the competitive systems, much more graphically intensive,” he stated. If you do a side-by-side comparison you would see that third-party games like Call of Duty look dramatically better on our system.”

He also spoke positively of the console’s early sales performance in the US, although we’re yet to hear any official numbers.

It’s selling extremely well here in the Americas. Already stocks are quite low in the marketplace; we’re rapidly replenishing. So for us, certainly the consumer’s deciding that the innovation is well worth their investment.”

The claims don’t seem to tally with the consumer press, however. Eurogamer put the Wii U, Xbox 360, PS3 and PC versions of Black Ops II up against one another and its conclusions didn’t quite match Reggie’s assertions.

It found that Wii U was able to more or less match the graphical quality of Xbox 360 and edge out the PS3’s looks (which is a decent achievement for what is a fine looking game) but wasn’t able to match its performance, with frame rates dipping lower than would be expected.

About MCV Staff

Check Also

[Industry news] Ludo.ai launches API and MCP beta to bring AI game asset creation into developer workflows

Ludo.ai, the AI game design and production hub, has released the beta of its new API and Model Context Protocol (MCP) integration, giving developers a faster way to generate production-ready game assets without breaking creative flow. The release enables indie developers, content creators and studios to integrate Ludo’s asset creation directly into everyday workflows, from AI assistants and IDEs to custom tools, build systems and automated pipelines.