Smurfs make up for Capcoms console dip

Japanese publisher Capcom has reported a drop in sales for the quarter ending June 30th.

Net sales fell 37.2 per cent to 11,953m. Operating income fell 22.9 per cent to 775m, though ordinary income was up 152.8 per cent at 546m. Net income climbed 58.2 per cent to 338m.

Capcom admits to a lack of big-hitting console titles in the period, with new releases Resident Evil: The Mercenaries and Street Fighter IV Arcade Edition basically achieving projected sales”.

Japanese hit Monster Hunter Freedom 3 continued to perform strongly, however, while iPhone and Facebook success Smurf’s Village was described as an extreme success”. The casual title has now been downloaded over 19m times.

Mobile games in isolation saw net sales rocket 79.8 per cent to 1,223m while operating income jumped 362.2 per cent to 451m, making up for the relatively weak console performance.

Capcom’s Arcade business took a big dent thanks to damage dealt to its Kanto and Tohoku arcades by the Japanese earthquake.

Operating income from Capcom’s licensing operations was up 729.2 per cent at 254m.

About MCV Staff

Check Also

ab67656300005f1fb3f482612032d45481fa32fd [Industry news] Games for Change and Tencent call for more informed conversation on children and video games in Good Game Club podcast

[Industry news] Games for Change and Tencent call for more informed conversation on children and video games in Good Game Club podcast

Games for Change and Tencent have joined forces to back Raising Good Gamers, a global initiative designed to help parents and caregivers better understand video games and support healthier play. In a new episode of the Good Game Club podcast, Susanna Pollack, President of Games for Change and Danny Marti, Head of Public Affairs at Tencent explore how the public conversation around games, children and wellbeing can move beyond fear and towards understanding.