The second MCV @ Gamescom magazine available now for free

Our second daily Gamescom magazine hits the show floor today, but you can read it right now in your browser or on your iPad for free.

MCV @ Gamescom issue 2 features an interview with Sony boss Andrew House, who discusses the future potential of PS4 now it has sailed beyond 10m units. We also speak to Ubisoft’s Alain Corre on the firm’s desire to improve its relationship with PC gamers, while Destiny developers Bungie recall the massive impact of the Destiny Beta.

There’s also an investigation into mobile gaming, a closer look at the German games market, previews of Diablo III, the newly announced Skylanders: Trap Team on iOS and Train Simulator 2015, plus legendary games developer John Romero talks about the influence of Minecraft.

And there’s a whole lot more beside in our 52 page magazine.

To read it online, simply click here. To download it on your iPad via the MCV app, click here. All for absolutely nothing.

Of course if you are at Gamescom, simply wait a few hours and you’ll get a nice printed copy.

MCV @ Gamescom is MCV’s first daily magazine.

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Core Keeper key art 1 [Industry news] Core Keeper’s ancient Core becomes a one of a kind gaming PC, to be won for charity

[Industry news] Core Keeper’s ancient Core becomes a one of a kind gaming PC, to be won for charity

More than 4 million people have played Core Keeper, and every one of them started the same way, waking in a dark cavern beside an ancient Core that has lain dormant for aeons. Pugstorm and Fireshine Games, the game's developer and publisher, have now worked with Scan to build that Core into a real gaming PC. It is one of a kind, and it is the prize in the Global Games Draw, a new prize draw for Into Games, a UK charity that helps young people from working class backgrounds into careers in games. Every entry raises money for that work.