The International 2016’s qualifiers are over. The 18 teams who will travel to Seattle are set. At this time of the year, the building anticipation has the power to stall all other discussions in the Dota 2 world. Unfortunately, that includes the discussion of how we got here: How Valve determined who was invited to its tournament and who would have to compete in qualifiers.
Tags mike-stubbs must reads
Check Also
[Industry news] Entity raises €5 million in seed funding to bring console-quality games to the ‘New Web’
Entity, a new Irish gaming distribution startup, today announced it has completed a €5 million seed round for its next-generation gaming platform which is set to launch in early 2027. Entity has embraced the latest breakthrough web technology to create the home of console-quality games for the “new web” era. Entity is effectively replacing the need for a dedicated gaming device such as the console or PC for most games: Bringing, for the first time, instant and social game play experiences to the largest global game playing audience without the friction of downloads or installs. Entity delivers a true click and play experience for games players, anytime, anywhere and on any modern browser

MCV/DEVELOP News, events, research and jobs from the games industry